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Homecoming Issue 28 Page 4Game Data

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Homecoming Issue 28 Page 4
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Little League · Hero Corps Sig

Super Dodge

Auto · Period 99999 s · Auto: Self +DEF(Melee), Res(DeBuff DEF), Res(Damage, Special)

You have the ability to innately Dodge some melee attacks and you resist Defense DeBuffs. Dodge also grants you minor Damage Resistance to all damage except Toxic and Psionic. This Damage Resistance is only available as you lose Health but it improves as your HP declines. This power is always on, and will permanently increase your Defense versus melee attacks.

Effects

  • Self · 999999 s
  • +7.5%Defense (Ranged, Melee, AoE)unresistable
  • +6.92%Defense debuff resistance (All)unresistable
  • variesResistance (Smashing, Lethal, Fire, Cold, Energy, Negative)ignores buffs and enhancements · unresistable
  • +35%Run speedunresistable
  • +40%Slow resistanceignores buffs and enhancements · unresistable
  • +30%Recoveryunresistable

Unenhanced · Boss · level 50 · Class of its enemy

Effect details

EffectValueTargetFormula
Defense (Ranged, Melee, AoE)
for 999999 s · unresistable
+7.5%Self0.75 × Melee_Buff_Def (0.1)
Defense debuff resistance (All)
for 999999 s · unresistable
+6.92%Self0.2 × Melee_Res_Boolean (0.346)
Resistance (Smashing, Lethal, Fire, Cold, Energy, Negative)
for 999999 s · ignores buffs and enhancements · unresistable
variesSelf(60 − your health %, limited to 0 to 100) ÷ 60 × 0.2
Run speed
for 999999 s · unresistable
+35%Self0.1 × Melee_SpeedRunning (3.5)
Slow resistance
for 999999 s · ignores buffs and enhancements · unresistable
+40%Self0.4 × Melee_Ones (1)
Recovery
for 999999 s · unresistable
+30%Self0.3 × Melee_Ones (1)

Hero_Corps_Sig.Little_League.Dodge

Enemies 1

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