Flashfire
You can bring forth a Flashfire to Disorient a group of foes and deal some damage over time. Target must be on the ground to activate Flashfire. Damage: Minor(DoT)
Effects
- Foes
- 12.85Fire damageevery 1 s for 4 s (4 ticks) · stacks
- 8.94 s mag 3Disorient
Conditional
- 6.7 sDisorient20% chanceFoes
Unenhanced · Boss · level 50 · Class of its enemy
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| Fire damage every 1 s for 4 s (4 ticks) · stacks | 12.85 | Foes | 0.06 × Ranged_Tempdamage (−214.1793) |
| Disorient | 8.94 s mag 3 | Foes | 8 × Ranged_Stun (1.1175) |
20% chance · tags Overpower | |||
| Disorient | 6.7 s | Foes | 6 × Ranged_Stun (1.1175) |
Hero_Corps_Sig.Exothermic.Flashfire
Enemies 1
- 9th Generation Hero Corps Clone Boss · L40–55 · Paragon Protectors
Raw data
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