Automaton Resistance · Generic Villains
Hardened
Automatons of all kinds are resistant to virtually all mind-affecting statuses. Also, due to their unrelenting nature, automatons tend to be resistant to statuses which counteract their momentum, including Repel, Immobilize, Knockup and Knockback.
Effects
- Self · 999999 s
- mag 100Placate, confuse, afraid, fear, disorient, sleep, knockback, repel protectionignores buffs and enhancements · unresistable
- +100%Recoveryignores buffs and enhancements · unresistable
- +90%Knockback, repel resistanceignores buffs and enhancements · unresistable
- +30%Resistance (Smashing, Lethal)ignores buffs and enhancements · unresistable
- +20%Resistance (Fire, Negative, Ranged Attack, Melee Attack, AOE Attack, Smashing Attack, Lethal Attack, Fire Attack, Cold Attack, Energy Attack, Negative Energy Attack, Psionic Attack, Toxic Attack, Defense, Endurance, ToHit, SpeedRunning, PerceptionRadius, Regeneration, Recovery, Accuracy, RechargeTime)ignores buffs and enhancements · unresistable
- +10%Resistance (Cold, Energy)ignores buffs and enhancements · unresistable
- +60%Resistance (Psionic)ignores buffs and enhancements · unresistable
- +100%Heal debuff resistanceignores buffs and enhancements · unresistable
Unenhanced · Boss · level 50 · Class of 3 of 8 enemies
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| Placate, confuse, afraid, fear, disorient, sleep, knockback, repel protection for 999999 s · ignores buffs and enhancements · unresistable | mag 100 | Self | −100 × Melee_Ones (1) |
| Recovery for 999999 s · ignores buffs and enhancements · unresistable | +100% | Self | 1 × Melee_Ones (1) |
| Knockback, repel resistance for 999999 s · ignores buffs and enhancements · unresistable | +90% | Self | 0.9 × Melee_Ones (1) |
| Resistance (Smashing, Lethal) for 999999 s · ignores buffs and enhancements · unresistable | +30% | Self | 0.3 × Melee_Ones (1) |
| Resistance (Fire, Negative, Ranged Attack, Melee Attack, AOE Attack, Smashing Attack, Lethal Attack, Fire Attack, Cold Attack, Energy Attack, Negative Energy Attack, Psionic Attack, Toxic Attack, Defense, Endurance, ToHit, SpeedRunning, PerceptionRadius, Regeneration, Recovery, Accuracy, RechargeTime) for 999999 s · ignores buffs and enhancements · unresistable | +20% | Self | 0.2 × Melee_Ones (1) |
| Resistance (Cold, Energy) for 999999 s · ignores buffs and enhancements · unresistable | +10% | Self | 0.1 × Melee_Ones (1) |
| Resistance (Psionic) for 999999 s · ignores buffs and enhancements · unresistable | +60% | Self | 0.6 × Melee_Ones (1) |
| Heal debuff resistance for 999999 s · ignores buffs and enhancements · unresistable | +100% | Self | 1 × Melee_Ones (1) |
GenericVillains.Automaton_Resistance.Hardened
Referenced by
- Place Proximity Mine Unified Peoples Army · EntCreate
Enemies 8
- The Sentinel of Mot Elite Boss · L50–60 · Banished Pantheon Endgame
- The Sentinel of Mot Elite Boss · L50–60 · Banished Pantheon Endgame
- Awakened Armor Boss · L20–34 · Carnival of Light
- Awakened Armor Boss · L50–60 · Carnival of Light Endgame
- Relentless Armor Boss · L20–34 · Carnival of Vengeance
- Armor of War Boss · L20–34 · Carnival of War
- The Abomination Archvillain · L20–55 · Event
- Proximity Mine Destructible · L1–55 · Unified Peoples Army
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