Necrotic Detonations · Freaklok
Lok Reboot
A 'Lok Reboot' is a misleading term for this power. It was designed to siphon the energy from nearby foes with a negatively charged ion field to reboot its systems. It was a good idea, but Piecemeal's first passes at it were fundamentally incompatible with the charging methods for CMRj power sources. As a result, you are left drained and unable to recover for a short while, and the Freakling will not, in fact, reboot.
Effects
- Self
- Activates → Immolationon activation
Conditional
- −50%Recoveryafter 0.5 s · for 10 s · stacks50% chanceFoes
- −17.5%Enduranceafter 0.5 s50% chanceFoes
Unenhanced · Lieutenant · level 50 · Class of 3 of 9 enemies
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| on activation | |||
| Activates → Immolation | Self | | |
| 50% chance | |||
| Recovery after 0.5 s · for 10 s · stacks | −50% | Foes | −1 × Melee_EndDrain (0.5) |
| Endurance after 0.5 s | −17.5% | Foes | −0.35 × Melee_EndDrain (0.5) |
Freaklok.Necrotic_Detonations.Lok_Reboot
Enemies 9
- Freaklok Beam Jerk Elite Boss · L29–55 · Freaklok
- Freaklok Juiced Cadaver Minion · L29–55 · Freaklok
- Flesh Carver Lieutenant · L29–55 · Freaklok
- Flesh Wrench Elite Boss · L29–55 · Freaklok
- Shambling Murk Eidolon Minion · L29–55 · Freaklok
- Shambling Murk Eidolon Minion · L29–55 · Freaklok
- Overcharged Carver Lieutenant · L29–55 · Freaklok
- Spine Carver Lieutenant · L29–55 · Freaklok
- Tecromancer Boss · L29–55 · Freaklok
Raw data
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