You can unleash a massive pulse of electromagnetic energy. This EMP will drain the endurance and HP regeneration of all affected targets and leave them incapacitated and Held for a while. Additionally, most machines and robots will take moderate high damage.
Effects
- Foes
- 22.35 s mag 3Hold
- −33.75%Endurance
- Foes · 15 s
- −1000%Regenerationignores buffs and enhancements · stacks
Conditional
- 22.35 sHold50% chanceFoes
- 860.66Energy damageif the target is tagged ElectronicFoes
Unenhanced · Arch-villain · level 50 · Class of 1 of 3 enemies
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| Hold | 22.35 s mag 3 | Foes | 15 × Ranged_Immobilize (1.49) |
| Endurance | −33.75% | Foes | −0.45 × Ranged_EndDrain (0.75) |
| Regeneration for 15 s · ignores buffs and enhancements · stacks | −1000% | Foes | −10 × Ranged_Ones (1) |
| 50% chance | |||
| Hold | 22.35 s | Foes | 15 × Ranged_Immobilize (1.49) |
| if the target is tagged Electronic | |||
| Energy damage | 860.66 | Foes | 1.64 × Ranged_Damage (−524.7929) |
Freaklok.Bile_Lok.EM_Pulse
Enemies 3
- Bile Archvillain · L29–55 · Freaklok
- Bile Elite Boss · L29–55 · Freaklok
- Coagulated Pollution Archvillain · L55 · Miscellaneous Labyrinth
Raw data
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