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Homecoming Issue 28 Page 4Game Data

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Homecoming Issue 28 Page 4
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Powers
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Grav Time BS · Family

Family Healing

Click · PBAoE, Heal (Self and Allies), HoT (Self and Allies), +RES(Slow, Regen Debuff)

You mend the wounds of yourself and nearby allies by placing your bodies in a past or future state where they are far less injured. Temporal Mending will immediately heal its targets and continue to heal them for an equal amount over the next 6 seconds. Additionally, affected allies will gain some resistance to slow effects and regeneration debuffs. Allies affected by the Accelerated effect will receive additional healing from this power. Temporal Mending will apply a regeneration bonus instead of heal over time for a short while if the user is in a PvP zone.

Effects

  • Allies
  • 64.25 HPHeal
  • 32.13 HPHealafter 1 s · every 1.5 s for 6 s (4 ticks) · stacks
  • Allies · 8 s
  • +20%Slow resistanceignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it
  • +34.6%Regeneration debuff resistanceignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it

Unenhanced · Boss · level 50 · Class of all 2 enemies

Effect details

EffectValueTargetFormula
Heal
64.25 HPAllies0.4 × Ranged_Heal (160.6345)
Heal
after 1 s · every 1.5 s for 6 s (4 ticks) · stacks
32.13 HPAllies0.2 × Ranged_Heal (160.6345)
Slow resistance
for 8 s · ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it
+20%Allies0.2 × Ranged_Ones (1)
Regeneration debuff resistance
for 8 s · ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it
+34.6%Allies1 × Ranged_Res_Boolean (0.346)

Family.GravTime_BS.Family_Bonds

Enemies 2

Raw data

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