While this power is active, for each foe in melee range you receive a bonus to Defense against all melee attacks, some Defense to Ranged attacks, and a bonus to your Accuracy. This power is most effective while fighting multiple opponents. Invincibility is ineffective if you are battling foes at a range.
Effects
- Foes
- 0.75 s mag 3Taunt
- Self
- +16%ToHitunresistable · stacks
- +8%Defense (Melee)unresistable · stacks
- +4%Defense (Ranged)unresistable · stacks
Unenhanced · Minion · level 50
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| PvE only | |||
| Taunt | 0.75 s mag 3 | Foes | 0.75 × Melee_Ones (1) |
| ToHit for 1 s · unresistable · stacks | +16% | Self | 2 × Melee_Buff_ToHit (0.08) |
| Defense (Melee) for 1 s · unresistable · stacks | +8% | Self | 1 × Melee_Buff_Def (0.08) |
| Defense (Ranged) for 1 s · unresistable · stacks | +4% | Self | 0.5 × Melee_Buff_Def (0.08) |
Event.Statesman_Special.Invincibility
Raw data
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