Time Stop
You trap your target within the flow of time causing them to be held helpless. Even those resistant to the effects of Time Stop's hold will still have their regeneration rate and healing effects reduced for a brief period.
Effects
- Target
- 14.9 s mag 2Hold
- 8.94 sHold
- Target · 20 s
- −37.25%Heal strengthignores buffs and enhancements · doesn't stack from the same caster; a new copy replaces it
- −50%Regenerationignores buffs and enhancements · doesn't stack from the same caster; a new copy replaces it
Unenhanced · Giant Monster · level 50 · Class of its enemy
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| Hold | 14.9 s mag 2 | Target | 10 × Ranged_Immobilize (1.49) |
| Hold | 8.94 s | Target | 6 × Ranged_Immobilize (1.49) |
| Heal strength for 20 s · ignores buffs and enhancements · doesn't stack from the same caster; a new copy replaces it | −37.25% | Target | −0.25 × Ranged_Stun (1.49) |
| Regeneration for 20 s · ignores buffs and enhancements · doesn't stack from the same caster; a new copy replaces it | −50% | Target | −0.5 × Ranged_Ones (1) |
Event.BabyNewYear.Time_Stop
Enemies 1
- Baby New Year Giant Monster · L54–55 · Event
Raw data
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