Mud Pots
While this power is active, you draw upon the geothermal power of the Earth to create a bubbling pool of hot mud around yourself. All foes in melee range will become snared and entrapped in the mud, Immobilizing some and slowing others. The boiling heat from Mud Pots may also deals some damage over time to the snared foes. Damage: Minor(DoT)
Effects
Conditional
- −50%Run speed, jump speedfor 5 sif you aren't held, stunned or asleepFoes
- −2100%Max run speedfor 5 s · ignores buffs and enhancementsif you aren't held, stunned or asleepFoes
- −50%Jump heightfor 5 s · ignores buffs and enhancementsif you aren't held, stunned or asleepFoes
- 2.25 s mag 2Immobilizeif you aren't held, stunned or asleepFoes
- 154.21Fire damageif you aren't held, stunned or asleep · on a hit rollFoes
Unenhanced · Arch-villain · level 50 · Class of its enemy
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| if you aren't held, stunned or asleep | |||
| Run speed, jump speed for 5 s | −50% | Foes | 0.5 × Melee_Slow (−1) |
| Max run speed for 5 s · ignores buffs and enhancements | −2100% | Foes | −1.5 × Melee_SpeedRunning (14) |
| Jump height for 5 s · ignores buffs and enhancements | −50% | Foes | 0.5 × Melee_Slow (−1) |
| Immobilize | 2.25 s mag 2 | Foes | 2.25 × Melee_Ones (1) |
| if you aren't held, stunned or asleep · on a hit roll | |||
| Fire damage | 154.21 | Foes | 0.32 × Melee_Tempdamage (−481.9035) |
DevouringEarth.Hero4_AU.Mud_Pots
Enemies 1
- Slate Archvillain · L50–55 · Devouring Earth
Raw data
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