Invincible
While this power is active, the Troll receives a huge bonus to Defense and can resist most controlling effects like Holds, Sleeps, Disorient, Immobilization and Knockback.
Effects
- Self
- +15%Defense (Smashing, Lethal, Fire, Cold, Energy, Negative)ignores buffs and enhancements · unresistable
- +10000%Knockback resistanceignores buffs and enhancements · unresistable
- mag 2Knockback protectionunresistable
- +173%Hold, immobilize, disorient, sleep resistanceignores buffs and enhancements · unresistable
- mag 5.19Hold, immobilize, disorient, sleep protectionunresistable
Unenhanced · Boss · level 50 · Class of all 3 enemies
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| Defense (Smashing, Lethal, Fire, Cold, Energy, Negative) for 0.75 s · ignores buffs and enhancements · unresistable | +15% | Self | 1.5 × Melee_Buff_Def (0.1) |
| Knockback resistance for 0.75 s · ignores buffs and enhancements · unresistable | +10000% | Self | 100 × Melee_Ones (1) |
| Knockback protection for 0.75 s · unresistable | mag 2 | Self | −2 × Melee_Ones (1) |
| Hold, immobilize, disorient, sleep resistance for 0.75 s · ignores buffs and enhancements · unresistable | +173% | Self | 5 × Melee_Res_Boolean (0.346) |
| Hold, immobilize, disorient, sleep protection for 0.75 s · unresistable | mag 5.19 | Self | −15 × Melee_Res_Boolean (0.346) |
Destroyers.Destroyer.Invincible
Raw data
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