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Homecoming Issue 28 Page 4Game Data

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Homecoming Issue 28 Page 4
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Vandal High · Council

Overload

Click · Self +DEF(All but Psionics), +Recovery, +MaxHP, +Res(DeBuff DEF)

You can Overload your Energy Aura and dramatically improve your defense to all attack types. Overload also grants you high resistance to Defense Debuffs. This Energy Aura is so powerful, that it can even absorb some damage, effectively increasing your Max Hit Points.

Effects

  • Self · 60 s
  • +60%Defense (Smashing, Lethal, Fire, Cold, Energy, Negative)unresistable · doesn't stack from the same caster; a new copy replaces it
  • +100%Recoveryunresistable · doesn't stack from the same caster; a new copy replaces it
  • +11308.67Max hit pointsunresistable · doesn't stack from the same caster; a new copy replaces it
  • +34.6%Defense debuff resistance (All)ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it

Unenhanced · Arch-villain · level 50 · Class of 2 of 4 enemies

Effect details

EffectValueTargetFormula
Defense (Smashing, Lethal, Fire, Cold, Energy, Negative)
for 60 s · unresistable · doesn't stack from the same caster; a new copy replaces it
+60%Self6 × Melee_Buff_Def (0.1)
Recovery
for 60 s · unresistable · doesn't stack from the same caster; a new copy replaces it
+100%Self1 × Melee_Ones (1)
Max hit points
for 60 s · unresistable · doesn't stack from the same caster; a new copy replaces it
+11308.67Self4 × Melee_HealSelf (2827.1672)
Defense debuff resistance (All)
for 60 s · ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it
+34.6%Self1 × Melee_Res_Boolean (0.346)

Council.Vandal_High.Overload

Enemies 4

  • Vandal Boss · L30–55 · Council
  • Vandal Archvillain · L45–55 · Council
  • Vandal Elite Boss · L29–44 · Council
  • Vandal Archvillain · L30–55 · Council

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