Shield Defense · Black Knights
Grant Cover
You are able to use your shield to defend nearby allies. Any teammates who remain nearby gain a bonus to their defense. Additionally, the caster and teammates will gain some resistance to defense and recharge rate debuffs.
Effects
Conditional
- +11.25%Defense (Ranged, Melee, AoE, Smashing, Lethal, Fire, Cold, Energy, Negative)for 0.75 s · unresistableif you aren't the target, held, stunned or asleepAllies
- +13.84%Defense debuff resistance (All)for 0.75 s · ignores buffs and enhancements · unresistableif you aren't held, stunned or asleepAllies
- +30%Recharge debuff resistancefor 0.75 s · unresistableif you aren't held, stunned or asleepAllies
Unenhanced · Boss · level 50 · Class of 1 of 3 enemies
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| if you aren't the target, held, stunned or asleep | |||
| Defense (Ranged, Melee, AoE, Smashing, Lethal, Fire, Cold, Energy, Negative) for 0.75 s · unresistable | +11.25% | Allies | 1.125 × Melee_Buff_Def (0.1) |
| if you aren't held, stunned or asleep | |||
| Defense debuff resistance (All) for 0.75 s · ignores buffs and enhancements · unresistable | +13.84% | Allies | 0.4 × Melee_Res_Boolean (0.346) |
| Recharge debuff resistance for 0.75 s · unresistable | +30% | Allies | 0.3 × Melee_Ones (1) |
BlackKnights.Shield_Defense.Grant_Cover
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